Salida 30 oct 2009 · 63 cartas · Magic: The Gathering Ver en el buscador →
61 resultados
When this creature enters, destroy target artifact or enchantment.
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
Flying When this creature enters, target creature gets -2/-2 until end of turn.
Cycling 2G (2G, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
All creatures get -1/-1 until end of turn for each Swamp you control.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, you draw a card and you lose 1 life.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This land enters tapped. T: Add B. Cycling 2 (2, Discard this card: Draw a card.)
Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Sacrifice a Beast: You gain 4 life.
When this creature enters, target opponent discards a card.
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine 2G (Choose both if you pay the entwine cost.)
This artifact enters with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on this artifact, sacrifice it. T, Remove an arrowhead counter from this artifact: Put a -1/-1 counter on target creature.
Target player draws two cards and loses 2 life.
Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. 3BB, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.
This land enters tapped. T: Add G. Cycling 2 (2, Discard this card: Draw a card.)
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand.
(T: Add B.)