Salida 5 sept 2014 · 82 cartas · Magic: The Gathering Ver en el buscador →
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and T this turn.)
As this creature enters or is turned face up, it becomes your choice of 5/1 or 1/5. Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Arc Trail deals 2 damage to any target and 1 damage to any other target.
T: Draw three cards. 2UU: Return Arcanis to its owner's hand.
If four or more creatures are attacking, you may pay 1W rather than pay this spell's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
When this creature enters, create two 1/1 red Goblin creature tokens.
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Morph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When this creature is turned face up, you may tap or untap target permanent.
Up to two target creatures each get +2/+2 until end of turn.
Unearth B (B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When this creature is turned face up, return target creature to its owner's hand.
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Flash (You may cast this spell any time you could cast an instant.) Flying
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When this creature is turned face up, draw two cards.
Fiery Fall deals 5 damage to target creature. Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
Target creature gets -1/-0 until end of turn. Draw a card.
When this creature enters, each player sacrifices a creature of their choice.
Whenever this creature attacks, you may pay R. If you do, target creature can't block this turn.
You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
This land enters tapped. T: Add R. 1R: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)