Salida 14 feb 2025 · 184 cartas · Magic: The Gathering Ver en el buscador →
184 resultados
T: Add C. 1U, T: Put target artifact card from your graveyard on top of your library.
T: Add C. 2, T: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Equipped creature gets +1/+1 for each artifact you control. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip 3
T: Add C. T: Add W or U. This land deals 1 damage to you.
When this land enters, you get E (an energy counter). T: Add C. T, Pay E: Add one mana of any color.
Whenever you cast a spell, you get an amount of E (energy counters) equal to the amount of mana spent to cast that spell. T, Pay fifty E: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
T: Add one mana of any color. 4, T: Choose one. Activate only as a sorcery. • Double the number of each kind of counter on target permanent. • Double the number of each kind of counter you have.
Flying At the beginning of your upkeep, you get EEE (three energy counters). Pay eight E: Return all other creatures to their owners' hands. Activate only as a sorcery.
Flying When this creature enters, you get six E (energy counters). Pay EEEE: Return this creature to its owner's hand.
Trample Whenever this creature enters or attacks, you get E (an energy counter) for each creature you control. Pay E: This creature gets +1/+1 until end of turn.
Whenever a permanent you control is put into a graveyard, you get E (an energy counter). T, Pay six E: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm 5W (5W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
This land enters tapped. T: Add W, U, or B.
T: Add one mana of any color in your commander's color identity.
Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling 2 (2, Discard this card: Draw a card.)
Landfall — Whenever a land you control enters, you get E (an energy counter). Pay eight E: Create a 6/6 colorless Beast artifact creature token.
T: Add C. Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get EE (two energy counters).