Salida 16 jun 2017 · 106 cartas · Magic: The Gathering Ver en el buscador →
106 resultados
Exile target tapped creature.
Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
You may play an additional land this turn. Draw a card.
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Double strike (This creature deals both first-strike and regular combat damage.)
This creature enters with two +1/+1 counters on it. 1G, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature can't be the target of black or red spells your opponents control.
Fiery Fall deals 5 damage to target creature. Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this creature enters, it deals 4 damage to target creature.
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
(T: Add G.)
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
W, T: Tap target creature.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
R, T, Exile two cards from your graveyard: This creature deals 2 damage to any target.
T: Add C. 1, T, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Enchant creature When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."