Salida 16 jun 2017 · 106 cartas · Magic: The Gathering Ver en el buscador →
106 resultados
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Flying, vigilance, lifelink
T: Target attacking creature gets +1/+1 until end of turn.
Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
If an opponent controls seven or more lands, this spell costs 6 less to cast. Flying R: This creature gets +1/+0 until end of turn.
Flying, deathtouch When this creature enters, draw a card.
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)
Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on this creature.
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Flying Haste (This creature can attack and T as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
+1: Chandra deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn. 0: Exile the top card of your library. You may play it this turn. −7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
This land enters tapped. T: Add U, B, or R.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Flying When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Destroy target nonblack creature.
When this creature dies, create a 1/1 white Spirit creature token with flying.
This land enters tapped unless you control a Swamp or a Mountain. T: Add B or R.
Destroy target creature or planeswalker.
This land enters tapped unless you control an Island or a Swamp. T: Add U or B.
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.