Salida 23 ene 2015 · 191 cartas · Magic: The Gathering Ver en el buscador →
185 resultados
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Destroy target creature that's one or more colors.
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Untap target creature. Draw a card.
T: Add CC. Spend this mana only to cast artifact spells or activate abilities of artifacts. U, T: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle.
Destroy target artifact, enchantment, or creature with flying.
Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
This land enters tapped. When this land enters, you gain 1 life. T: Add R or G.
Choose one — • Target nonattacking creature gains reach and deathtouch until end of turn. Untap it. • Target attacking creature gets +2/+2 and gains trample until end of turn.
Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature attacks, you may return target creature to its owner's hand if its power is less than this creature's power.
Sandblast deals 5 damage to target attacking or blocking creature.
Reach When this creature enters, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)
When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Create a 1/1 white Spirit creature token with flying.
This land enters tapped. When this land enters, you gain 1 life. T: Add W or B.
Whenever you cast a noncreature spell, put a lore counter on this artifact. 3, T: Target creature you control gets +1/+1 until end of turn for each lore counter on this artifact.
Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious — 2G/UG/U: Draw a card for each creature you control with power 4 or greater.
Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)
Flying Whenever this creature deals combat damage to a player, it deals 1 damage to each creature that player controls.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay R/WR/W. If you do, target creature gains double strike until end of turn.
When this creature enters, each player mills three cards.
Delve (Each card you exile from your graveyard while casting this spell pays for 1.) When this creature enters, return target creature card from your graveyard to your hand.
Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.