Salida 17 jul 2020 · 496 cartas · Magic: The Gathering Ver en el buscador →
496 resultados
Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and T this turn.)
Target creature gets +1/+7 until end of turn.
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
U, Sacrifice this artifact: Return target creature to its owner's hand. 1, Sacrifice this artifact: Draw a card.
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +0/+3 until end of turn.
When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
Target creature gets +1/+1 until end of turn. Draw a card.
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
1W: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
This spell can't be countered. Green spells you control can't be countered. 4GG: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
T: Add one mana of any color.
When this creature enters, create a 1/1 green Elf Warrior creature token.
When this creature enters, return a nonland permanent you control to its owner's hand.
Flying When this creature enters, you gain 3 life.
Flash Flying When this creature enters, if you cast it from your hand, exile all attacking creatures.
Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.
Exile target creature or enchantment.
Flying T: Target attacking or blocking creature gets +1/+1 until end of turn.
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)
3, T: Draw a card.
When this creature enters, return target artifact card from your graveyard to your hand.