Salida 27 may 2002 · 143 cartas · Magic: The Gathering Ver en el buscador →
143 resultados
First strike (This creature deals combat damage before creatures without first strike.) When this creature enters, you gain 1 life for each card in your graveyard.
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Reach (This creature can block creatures with flying.) 1G: This creature can block an additional creature this turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +2/+2 and has "T: This creature deals 1 damage to any target."
Flying When this creature enters, return target land to its owner's hand.
Creatures you control get +0/+2 until end of turn. Threshold — If there are seven or more cards in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Minion creatures get +1/+1. BBB, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.
Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
Flying Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
Vigilance
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sacrifice this creature: Target creature gets -2/-0 until end of turn.
Enchant creature Enchanted creature gets +2/+2 and can't attack.
Target creature loses flying until end of turn. Flashback G (You may cast this card from your graveyard for its flashback cost. Then exile it.)