Salida 17 jul 2009 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
(T: Add R.)
Destroy target artifact or enchantment.
Return target permanent card from your graveyard to your hand.
Counter target noncreature spell.
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
Enchant creature Enchanted creature gets +3/+3.
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Flying
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Enchant creature Enchanted creature can't attack or block.
This creature can block any number of creatures.
Up to three target creatures can't block this turn.
This creature can't be blocked.
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
(T: Add W.)
Destroy all nonland permanents.
Flying You can't lose the game and your opponents can't win the game.