Salida 12 jul 2019 · 345 cartas · Magic: The Gathering Ver en el buscador →
286 resultados
Whenever a Swamp you control enters, choose one — • You draw a card and you lose 1 life. • This creature deals 2 damage to any target and you gain 2 life.
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
This creature gets +2/+2 as long as there are three or more land cards in your graveyard. 2, T, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
1, Sacrifice this creature: It deals 2 damage to any target.
Flying, deathtouch This creature enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, 2B and 1BB are different mana costs.)
Flying Other creatures you control with flying get +1/+1.
Whenever you gain life, each opponent loses 1 life.
Put target creature with power 4 or greater on the bottom of its owner's library.
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flying When this creature enters, if you control another creature named Faerie Miscreant, draw a card.
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Double strike (This creature deals both first-strike and regular combat damage.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.
When this creature enters, create a 2/2 green Wolf creature token.
This land enters tapped. T: Add C. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
(T: Add G.)