Salida 4 feb 2011 · 155 cartas · Magic: The Gathering Ver en el buscador →
155 resultados
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
Put target artifact, creature, or enchantment on top of its owner's library.
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
W: This creature gains vigilance until end of turn.
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature enters, it deals 1 damage to any target.
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip 2
T: Attach target Equipment you control to target creature you control.
Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.
When this creature dies, each player loses 4 life.
Put a -1/-1 counter on each attacking creature.
Concussive Bolt deals 4 damage to target player or planeswalker. Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Flying Whenever an opponent draws a card, you may draw two cards.
Whenever a creature deals combat damage to you, that creature's controller gains control of this land. T: Add C. 1, T: Attacking creatures get +1/+0 until end of turn.
Equipped creature gets +2/+2 and can't block. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Destroy all artifacts.
Destroy target noncreature artifact.
At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability.
Indestructible Equipped creature has indestructible. Equip 2