Salida 8 oct 1996 · 350 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life.
Enchant creature Whenever enchanted creature is dealt damage, this Aura deals that much damage to that creature's controller.
T, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. T, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
Tap all nonwhite creatures.
Defender (This creature can't attack.)
Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
2, T: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Return target permanent to its owner's hand.
B: This creature gets +1/-1 until end of turn.
Whenever this creature blocks or becomes blocked, it gets -2/+2 until end of turn.
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
1RR: This creature deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) RR: This creature gains first strike until end of turn.
Exile a card from your hand: Add BB or GG.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1BB: Regenerate this creature.
Trample 1G: This creature gains flying and loses trample until end of turn.
As an additional cost to cast this spell, sacrifice a creature. Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Flying Whenever this creature becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Flying, protection from green
Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn.
Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)
This artifact enters tapped. T: Add B.