Salida 7 oct 2002 · 351 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
T: Add C. W, T, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. B, T, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Starstorm deals X damage to each creature. Cycling 3 (3, Discard this card: Draw a card.)
As this enchantment enters, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Prevent the next 4 damage that would be dealt to any target this turn. Cycling 1W (1W, Discard this card: Draw a card.) When you cycle this card, you may prevent the next 1 damage that would be dealt to any target this turn.
Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.
(T: Add B.)
Destroy target creature with power 2 or less. Cycling 2 (2, Discard this card: Draw a card.)
When this creature dies, create four 1/1 green Insect creature tokens.
When this creature dies, create two 1/1 green Insect creature tokens.
When this creature dies, create seven 1/1 green Insect creature tokens.
Each other player discards a card. You draw a card for each card discarded this way.
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
All creatures able to block this creature do so.
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
Whenever a creature deals damage to this creature, this creature deals that much damage to that creature. Whenever a spell deals damage to this creature, this creature deals that much damage to that spell's controller.
Flying At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of this creature.
Whenever this creature is dealt damage, you lose that much life. Morph 1BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and T this turn.)
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.