Salida 2 sept 2022 · 23 cartas · Magic: The Gathering Ver en el buscador →
23 resultados
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and T as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.
Whenever you cast a creature spell, draw a card.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
This spell can't be countered. Counter target noncreature spell.
Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
Untap all nonland permanents you control.
When this creature enters, you may return target card from your graveyard to your hand.
Flying Whenever this creature deals damage, you gain that much life. Morph 2WW (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Flying U, Sacrifice this creature: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.
T: Add C. 1W, T: Prevent all combat damage that would be dealt by target attacking creature this turn.
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. T: Draw a card.
This land enters tapped. T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flying Vigilance (Attacking doesn't cause this creature to tap.)
T: Add CC. Activate only if you control five or more lands.
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Artifact creatures you control get +2/+2. 6: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
Whenever you gain life, target opponent loses that much life. 3BB: Creatures you control gain lifelink until end of turn.
Defender Put a -0/-1 counter on this creature: Add G. Activate only once each turn.
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.