Salida 29 abr 2022 · 5740 cartas · Magic: The Gathering Ver en el buscador →
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R, T, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice this token."
Flying When this creature enters, you may pay 2R. When you do, it deals 3 damage to any target.
When this creature enters, untap target creature.
Enchant land Enchanted land has "T: Create a 5/5 green Beast creature token with trample."
Sacrifice a creature: Put a charge counter on this artifact. 1, Remove two charge counters from this artifact: Create a 2/2 colorless Spawn artifact creature token.
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.) T: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When this creature dies, create a token that's a copy of target token you control.
Trample Whenever this creature attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have vigilance.
Create three 1/1 white Spirit creature tokens with flying.
Flash (You may cast this spell any time you could cast an instant.) Flying 3U: Draw a card.
All Sliver creatures have "2: This creature gets +1/+1 until end of turn."
Counter target spell with mana value 2.
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "T, Sacrifice this token: Add one mana of any color.")
You have no maximum hand size.
Flying Whenever this creature attacks, draw a card, then discard a card. This creature gets +X/+0 until end of turn, where X is the discarded card's mana value.
Whenever a player casts a spell, this enchantment deals 2 damage to that player.
Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay 1.
Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
Flying At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
You gain X life and draw X cards.
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. 5U: Draw a card, then discard a card.