Salida 29 abr 2022 · 5740 cartas · Magic: The Gathering Ver en el buscador →
5740 resultados
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Target creature gets +4/+4 until end of turn.
Trample Cycling 1G (1G, Discard this card: Draw a card.) When you cycle this card, put a trample counter on target creature you control.
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)
Untap all creatures you control. Draw a card.
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '1, T, Sacrifice Rock: This creature deals 2 damage to any target'" and equip 1. Partner (You can have two commanders if both have partner.)
You may tap or untap target permanent, then you may tap or untap another target permanent.
This land enters tapped. T: Add U. Transmute 1UU (1UU, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Whenever you draw a card, you may pay 1. When you do, you may tap or untap target creature.
This spell costs 1 less to cast for each instant and sorcery card in your graveyard. Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)
When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.
Menace 1, Discard a card: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Flying Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Flying When this creature enters, draw a card.
This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. 1, T, Remove a page counter from this artifact: Draw a card.
Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
This spell costs 2 less to cast if it targets a blue permanent. This spell can't be countered. Torch Breath deals X damage to target creature or planeswalker.
Haste Sacrifice this creature: Another target creature gains haste until end of turn.
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
Flying