Salida 1 ene 2003 · 85 cartas · Magic: The Gathering Ver en el buscador →
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Whenever a creature you control enters, it gains two abilities chosen at random from among flying, first strike, trample, haste, protection from black, protection from red, and vigilance.
X, Return a creature you control with mana value X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.
At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control. At the beginning of your upkeep, you may put a charge counter on target permanent you control.
2: Ashling the Pilgrim Avatar deals 1 damage to each creature and each player.
5: Destroy all nonland permanents. Activate only once and only during your turn.
Lands you control have "T: Add one mana of any color."
X, Sacrifice an artifact with mana value X: Bosh, Iron Golem Avatar deals X damage to any target.
2: Each player may put a land card from their hand onto the battlefield tapped. 3: Each player may put a noncreature artifact card from their hand onto the battlefield. 4: Each player may put a creature card from their hand onto the battlefield. Activate only as a sorcery.
You have no maximum hand size. 0: Draw three cards. You skip your next turn. Activate only once each turn.
You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.
Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
S: Target creature you control gets +1/+1 until end of turn.
1: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.
At the beginning of each player's first main phase, that player adds GG.
You begin the game with a 1/1 green Elf creature token on the battlefield. It has "T: Add G."
Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.
Whenever you cast a creature spell, create a 1/1 green Saproling creature token.
You may pay WUBRG rather than pay the mana cost for spells that you cast.
Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life.
X: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
Whenever a nontoken creature you control enters, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.