Salida 1 may 1999 · 180 cartas · Magic: The Gathering Ver en el buscador →
180 resultados
You may have this creature assign its combat damage as though it weren't blocked.
This creature gets +1/+1 as long as an opponent controls an Island.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
T: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When this creature enters, look at target opponent's hand.
When this creature enters, look at the top two cards of target player's library. Put one of them into their graveyard.
This creature can't attack unless defending player controls an Island.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
T: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) This creature can't block.
This creature can't block.
Whenever this creature attacks alone, this creature can't be blocked this combat.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature.
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Whenever Zhang Liao deals damage to an opponent, that opponent discards a card.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Zhou Yu can't attack unless defending player controls an Island.
T: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)