Salida 25 ene 2019 · 273 cartas · Magic: The Gathering Ver en el buscador →
273 resultados
Collision deals 6 damage to target creature with flying.
1G, T: This turn, each creature you control enters with an additional +1/+1 counter on it. 1U, T: Move a +1/+1 counter from target creature you control onto another target creature you control.
Flying
Exile target card from a graveyard. Draw a card.
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
3B, T: Target player discards a card. Activate only as a sorcery. R, T: This creature deals 1 damage to target opponent or planeswalker.
When this creature enters, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
Spectacle 1B (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Return up to two target creature cards from your graveyard to your hand.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Choose one — • Destroy target artifact. • Destroy target creature with defender.
Tap target creature. Draw a card.
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.
Trample When this creature enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
+1: Add R or G. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.) −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
+2: Creatures you control get +1/+1 and gain haste until end of turn. −3: Domri deals 3 damage to any target. −8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
When this enchantment enters, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return this enchantment to its owner's hand.
As long as you control a Dovin planeswalker, this creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.
+1: You gain 2 life and draw a card. −1: Tap target creature. It doesn't untap during its controller's next untap step. −9: Tap all permanents target opponent controls. That player skips their next untap step.
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin. −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Spectacle B (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.