Salida 21 mar 2023 · 76 cartas · Magic: The Gathering Ver en el buscador →
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Flying, haste Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Tap up to two target creatures. Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback 6B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
When this creature enters, it deals 1 damage to target creature and 1 damage to you.
This creature attacks each combat if able. This creature doesn't untap during your untap step. Whenever another creature dies, untap this creature.
When Garruk has two or fewer loyalty counters on him, transform him. 0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Create a 2/2 green Wolf creature token.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
When this creature enters, return a Zombie card at random from your graveyard to your hand.
You gain 2 life for each creature card in your graveyard. Flashback 2G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying, lifelink Pay 7 life: Draw seven cards.
Whenever a nontoken creature you control dies, put a slime counter on this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime."
T: Add C. 3, T, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
1: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.
2U, T, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
Morbid — When this creature enters, if a creature died this turn, you gain 5 life.
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform.
Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback 7B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.
First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Create two 1/1 white Spirit creature tokens with flying. Flashback 1B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.