Salida 1 oct 2010 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
T: Prevent the next 1 damage that would be dealt to any target this turn. T: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Reach When this creature enters, you may destroy target Equipment.
Arc Trail deals 2 damage to any target and 1 damage to any other target.
Flying Metalcraft — U: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip 6
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Creatures you control have hexproof. 1G: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Metalcraft — This creature has double strike as long as you control three or more artifacts.
W, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.
Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and has flying.
Equipped creature gets +4/-1. Equip 2
T, Sacrifice an artifact: This creature deals 2 damage to any target.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.
This land enters tapped unless you control two or fewer other lands. T: Add B or R.
Haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Metalcraft — When this creature enters, if you control three or more artifacts, this creature gets +3/+3 and gains haste until end of turn.
Equipped creature has flying and first strike. Equip 2
Metalcraft — When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1G: Regenerate this creature.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When this creature dies, each opponent loses 2 life.
T: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.