Salida 19 nov 2004 · 168 cartas · Magic: The Gathering Ver en el buscador →
168 resultados
T: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.
This creature enters with two arms and two legs. Whenever damage is dealt to this creature, remove an arm or a leg from it. This creature can't attack if it has no legs and can't block if it has no arms.
T: Exile this artifact and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the mana value of the exiled creature.
This creature enters turned on. Whenever a player casts a spell, toggle this creature's ON/OFF switch. As long as this creature is turned off, it can't attack or block, and prevent all damage it would deal.
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.
Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on this creature, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)
Trample When this creature enters, destroy all artifacts. Tap two untapped Apes you control: Create a 1/1 green Ape creature token.
2, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
Whenever a player's skin or fingernail touches this creature, that player loses 2 life.
As this artifact enters, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."
Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
Target player gains X life.
Enchant creature Enchanted creature gets +1/+1 for each word in its name.
As this creature enters, straighten your arms. When you bend an elbow, sacrifice this creature.
5, Sacrifice this artifact: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.
All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
As this creature enters, choose an artist. Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on this creature.
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
1: This card's name becomes the card name of your choice. Activate anywhere, anytime.