Salida 2 oct 2009 · 269 cartas · Magic: The Gathering Ver en el buscador →
269 resultados
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your upkeep, if you have 40 or more life, you win the game.
(T: Add G.)
3G, T: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Kicker B (You may pay an additional B as you cast this spell.) When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Landfall — Whenever a land you control enters, this creature gains flying until end of turn.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kicker 4 Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When this Aura enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
Kicker R (You may pay an additional R as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Haste Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Kicker R (You may pay an additional R as you cast this spell.) Haste When this creature enters, if it was kicked, destroy target nonbasic land.
When this creature enters, target creature can't block this turn.
Enchant creature Enchanted creature gets +2/+2 and has haste.
Defender, flying T: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip 4
This land enters tapped. When this land enters, you gain 1 life. T: Add G or W.