Salida 24 nov 2017 · 48 cartas · Magic: The Gathering Ver en el buscador →
48 resultados
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.
Return six target nonland permanents to their owners' hands.
3RR: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
For each opponent, gain control of target permanent that player controls.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Lifelink
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Draw three cards.
This land enters tapped. T: Add U, B, or R.
Destroy all creatures.
As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Destroy target nonblack creature.
Target creature gets +3/+3 until end of turn.
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Each player sacrifices a creature of their choice.
Defender (This creature can't attack.) When this creature enters, draw a card.
This land enters tapped. T: Add R, G, or W.
Lightning Helix deals 3 damage to any target and you gain 3 life.
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Other Merfolk creatures you control get +1/+1. T: Target Merfolk creature can't be blocked this turn.
Destroy target creature or enchantment.
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.