Salida 12 oct 1998 · 350 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
Destroy target land or nonblack creature. It can't be regenerated.
Whenever a green creature dies, its controller discards a card.
Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
T: Add C. Cycling 2 (2, Discard this card: Draw a card.)
Sacrifice this creature: Add BB.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling 2 (2, Discard this card: Draw a card.)
Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchant creature Enchanted creature gets +1/+2. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, this enchantment deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
When this creature enters, each opponent discards a card.
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
2B, T: Exile up to three target cards from a single graveyard.
Draw two cards, then discard a card.
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
When this creature dies, add CCC.
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
Trample At the beginning of your upkeep, sacrifice this creature unless you pay GG. 1G: Regenerate this creature.
X: This artifact becomes an X/X Construct artifact creature until end of turn.
Shroud (This creature can't be the target of spells or abilities.) Echo 3G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
X, T: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.