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This creature can't be blocked. When this creature enters, you gain 4 life. When this creature enters, sacrifice it unless U was spent to cast it.
When this creature enters, each player on your team may discard a card, then each player who discarded a card this way draws a card.
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Delirium — This creature gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Black creatures get +1/+1.
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less. When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.
Destroy target creature. Create a Food token. (It's an artifact with "2, T, Sacrifice this token: You gain 3 life.")
Return target card from your graveyard to your hand.
When this creature enters, you may destroy target creature with power 1 or less.
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
If target opponent has more cards in hand than you, draw cards equal to the difference.
T: Add C. 2, T: Add X mana of any one color, where X is the number of other Gates you control.
When this creature enters, sacrifice it unless you discard a card at random.
Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
T: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.
Lifelink When this creature enters, put a -1/-1 counter on target creature you control.
You may pay 1B rather than pay this spell's mana cost. If the 1B cost was paid, an opponent draws a card. Exile target creature or planeswalker.
Flying, deathtouch When this creature enters, draw a card.