Salida 29 abr 2022 · 5740 cartas · Magic: The Gathering Ver en el buscador →
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When this creature enters, create a 4/4 green Bear creature token.
Create a 4/4 green Beast creature token. Flashback 2GGG (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever you cast a creature spell, draw a card.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Level up 2G (2G: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample
Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Whenever a creature enters this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Target creature gets +6/+6 until end of turn.
Creatures can't block.
When this creature enters, create two 1/1 red Goblin creature tokens.
Target creature gets -4/-0 until end of turn. Draw a card.
X, T: Target creature gets -X/+X until end of turn.
As this artifact enters, choose a creature type. 3, T: You may put a creature card of the chosen type from your hand onto the battlefield.
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Each creature you control assigns combat damage equal to its toughness rather than its power.
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.
1R: This creature gets +1/+0 until end of turn.